Starcraft 2 Poker Defense Merge List
Aug 11, 2013 Map Poker defense (a poker and tower defense combo game) in SC2 is mighty fun. Submitted 6 years ago. I'm good at poker but I suck at tower defense and starcraft. It's a good challenge. I just beat all the stages after failing in the early 30s usually. Some company sooner or later will rip off this game and make their own poker. Starcraft 2 - Lottery Defense Combo List (Updated) JeanneOnmura Apr 14th, 2014 41,310 Never Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed report print diff text 4.49 KB Bio: 7. Space Marine = 2x Marauder + Warmonger. Aug 13, 2013 Forums General Discussion Poker Defense arcade game by SyCo. The StarCraft II community forums have moved! Oh cool someone ported or made their own version of Poker Defense from BW? Anyone know anything about the 2nd and 3rd tiers of the merge chart? How do you get them? Are the buttons just there for show? Aldrexus Aldrexus Ignored.
- Space Marine = 2x Marauder + Warmonger
- Tosh = 2x Spectre + 3x Hammer Securities
- Stetmann = 2x Death Head + 8 Infested Terran (spawned from 2 Alexei Stukov)
- Dominion Marauder = 4 Hammer Security (Rank SSS or better) + 8 Infested Terran (spawned from 2 Alexei Stukov)
- Commando Raynor = Nova + 6x Jim Raynor
- Mech: 8
- Garbage = 4x Sparta Co. + 4x Hammer Securities
- Laser Drill = 2x A.R.E.S. + 3x Siege Breaker
- Warhound = 2x Sparta Co. + Siege Tank (Siege Mode)
- Raven = 2x Warhound + 2x Burrowed Widow Mine + Arch Angel
- F. Arch Angel = 4x Arch Angel (Rank SSS or better; Must turn fusion station off, to avoid making Odins)
- Swarm Host = L2 Lurker + 2x Hydra
- Viper = 4x Locust (via Burrowed Swarm Host) + 4x L2 Hydra
- Drones (4x Sunken) = L2 Roach (Burrowed) + 2x L2 Hydra (Burrowed; First)
- Spore Cannon = 12x Sunken Colonies (S or higher) *see note below
- Kraith = 4x Brutalisk + Hybrid Reaver (X or higher)
- Vile Roach = + 3x L2 Roach (Burrowed) + 2x Dark Stalker
- Queen = 2x Swarm Host (Burrowed) + Ravasaur (Burrowed)
- K5 Kerrigan = Leviathan + Hybrid Reaver + 2x Kerrigan
- Protoss: 8
- Tempest = 3x Immortal + 2x Tassadar
- Warp Prism = Sentry + Morphing Archon (must be pushed in)
- Colossus = 4x Stone Zealot + Hybrid Dominator
- Selendis = Void Seeker + Mothership (Both must be X or XD, upgraded to exactly level 3, and the units must be inside the guardian shield of a sentry)
- Artifact: OUT WITH THE OLD, IN WITH THE NEW!!
- 2. Random from $3 lottery
- 4. Create Hidden Combo
- (The new artifact has some nice tweaks to it. Though not very strong until roughly round 50 - 55, it is an invaluable weapon beyond that (likely the highest DPS weapon in the game). Since there are typically a lot of units on the board after round 50, and those units regenerate at a rapid pace, the artifact essentially eliminates the regeneration (the part that causes the greatest challenge of the game). Though the artifact looks like it would cause damage from the pulse, (which it does), the real damage has a burning effect, lasting until the next pulse hits, thus creating non-stop relatively high damage to every unit on the board. What then takes it to that next level, is its new ability to be upgraded and reset rank. Make no mistake about it. I can affirm first-hand, this thing is a beast! No more selling artifacts for me!)
- (Update: After about round 70 or 75, I think, the regeneration is so fast that it has a difficult time keeping damaged units from regenerating. I stopped upgrading it after level 4, because I ran out of saves (from destruction). I'm guessing you would have to max out the upgrades for it to go much further, but it took me through level 92.)
- Set Bonuses = (Have these combined units on the board, get these bonuses)
- Stettman + Tychus + Commando Raynor = +60% damage for 'Raynor & guys'
- K5 + Commando Raynor = +40% damage for all bio
- Voidray + Void Seeker + Hyperion + F-Archangel = +50% for all mech (and some toss)
- Tosh + Laser + Tempest + Spore Cannon = +50% damage for all buildings
- Mothership + Tychus + K5 Kerrigan + Gorgon = +50% damage for all units
- Vile Roach + Queen + Dominion Marauder + Warp Prism = Enemy speed reduced 15%
- Artifact = +10% movement speed
- Selendis + Gorgon = +100% interceptor damage, for both units
- 4x Nova = 25% faster cooldown
- 4x Raven = 25% faster cooldown
- 8x Odin = +100% Odin damage (Spell, too)
- 100 total units = +20% damage for all units
- * Posted by flasto2
- 'In order to make the spore cannon you need 12 drones (3 sets of 2x L2 hydra plus L2 roach (burrowed)) Then you make them into mini sunken colonies. Starting from the bottom of the merger, you do 2 then 4 then 4 then 2. The most important part is that all 12 mini have to be at least a rank S. Hope this helped!'
Aug 09, 2010 This is a poker game version for Starcraft 2, the custom map is pretty boring but some people might like it. The game is mostly luck but some strategy is involve. Point of game is try to kill the units in 2 rounds, each time a unit gets away you loose one.
![Sc2 poker defense merge units Sc2 poker defense merge units](/uploads/1/2/5/2/125217708/737436475.jpg)
Sc2 Poker Defense Merge Units
- Space Marine = 2x Marauder + Warmonger
- Tosh = 2x Spectre + 3x Hammer Securities
- Stetmann = 2x Death Head + 8x Infested Terran (spawned from 2 Alexei Stukov)
- Dominion Marauder = 4x Hammer Security (Rank SSS or better) + 8x Infested Terran (spawned from 2 Alexei Stukov)
- Commando Raynor = Nova + 6x Jim Raynor
- Swan = 5x Auto Turrets (Spawned from Raven) + 2x Dominion Marauder
- Mech: 8
- Garbage = 4x Diamond Black + 4x Hammer Securities
- Laser Drill = 2x A.R.E.S. + 3x Siege Breaker
- Warhound = 2x Sparta Co. + Siege Tank (Siege Mode)
- Raven = 2x Warhound + 2x Burrowed Widow Mine + Arch Angel
- F. Arch Angel = 4x Arch Angel (Rank SSS or better; Must turn fusion station off, to avoid making Odins)
- Science Vessel = Odin (Rank X or better) + 4x Black Hammer
- Pirate Capital Ship = Hyperion (5x Upgrades) + 2x F. Arch Angel
- Zerg: 8
- Viper = 4x Locust (via Burrowed Swarm Host) + 4x L2 Hydra
- Drones (4x Sunken) = L2 Roach (Burrowed) + 2x L2 Hydra (Burrowed; First)
- Spore Cannon = 12x Sunken Colonies (S or higher) *see note below
- Kraith = 4x Brutalisk + Hybrid Reaver (X or higher)
- Vile Roach = + 3x L2 Roach (Burrowed) + 2x Dark Stalker
- Queen = 2x Swarm Host (Burrowed) + Ravasaur (Burrowed)
- K5 Kerrigan = Leviathan + Hybrid Reaver + 2x Kerrigan
- Torrasque = Omegalisk (Rank X or better; Level 11) + 2x Vile Roach (Burrowed)
- Protoss: 8
- Tempest = 3x Immortal + 2x Tassadar
- Warp Prism = Sentry + Morphing Archon (must be pushed in)
- Colossus = 4x Stone Zealot + Hybrid Dominator
- Mohandar = Void Seeker (5x Upgrades) + 2x Void Ray
- Selendis = Void Seeker + Mothership (Both must be X or XD, upgraded to exactly level 3, and the units must be inside the guardian shield of a sentry)
- Artifact: OUT WITH THE OLD, IN WITH THE NEW!!
- 2. Random from $3 lottery
- 4. Create Hidden Combo
- (The new artifact has some nice tweaks to it. Though not very strong until roughly round 50 - 55, it is an invaluable weapon beyond that (likely the highest DPS weapon in the game). Since there are typically a lot of units on the board after round 50, and those units regenerate at a rapid pace, the artifact essentially eliminates the regeneration (the part that causes the greatest challenge of the game). Though the artifact looks like it would cause damage from the pulse, (which it does), the real damage has a burning effect, lasting until the next pulse hits, thus creating non-stop relatively high damage to every unit on the board. What then takes it to that next level, is its new ability to be upgraded and reset rank. Make no mistake about it. I can affirm first-hand, this thing is a beast! No more selling artifacts for me!)
- (Update: After about round 70 or 75, I think, the regeneration is so fast that it has a difficult time keeping damaged units from regenerating. I stopped upgrading it after level 4, because I ran out of saves (from destruction). I'm guessing you would have to max out the upgrades for it to go much further, but it took me through level 92.)
- Set Bonuses = (Have these combined units on the board, get these bonuses)
- Stettman + Tychus + Commando Raynor + Swan = +60% damage for 'Raynor & guys'
- K5 + Commando Raynor = +40% damage for all bio
- Voidray + Void Seeker + Hyperion + F-Archangel = +50% for all mech (and some toss)
- Tosh + Laser + Tempest + Spore Cannon = +50% damage for all buildings
- Mothership + Tychus + K5 Kerrigan + Gorgon = +50% damage for all units
- Vile Roach + Queen + Dominion Marauder + Warp Prism = Enemy speed reduced 15%
- Artifact = +10% movement speed
- Selendis + Gorgon = +100% interceptor damage, for both units
- 4x Nova = 25% faster cooldown
- 4x Raven = 25% faster cooldown
- 8x Odin = +100% Odin damage (Spell, too)
- 100 total units = +20% damage for all units
- 'In order to make the spore cannon you need 12 drones (3 sets of 2x L2 hydra plus L2 roach (burrowed)) Then you make them into mini sunken colonies. Starting from the bottom of the merger, you do 2 then 4 then 4 then 2. The most important part is that all 12 mini have to be at least a rank S. Hope this helped!'